﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace StrategyGame.Model
{
    public class Event : StrategyGame.Model.Thing
    {
        public EventType EventType
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public List<Person> People
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public List<Person> Witnesses
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }

        public StrategyGame.Model.Location Location
        {
            get
            {
                throw new System.NotImplementedException();
            }
            set
            {
            }
        }
    }
}
